Um die Spieler direkt über alle Auswirkungen dieses Builds zu informieren, veröffentlichte das Entwicklerteam gestern Abend netterweise auch wieder neue englische PTR Notes zu dieser Version von Patch 9.1 in den Foren. Diese Patchnotes listen die größeren Änderungen und Neuerungen aus diesem Build auf und sollten von Testern daher zumindest überflogen werden. Dieser informativen Übersicht zufolge zeichnet sich auch dieser Build wieder durch eine Reihe von unterschiedlichen Spielbalanceänderungen für die spielbaren Klassen von World of Warcraft aus, die sowohl das PvE als auch das PvE betreffen. Diese Anpassungen können sich im Verlauf der nächsten Wochen aber jederzeit erneut ändern und sollten daher nicht als finale Änderungen angesehen werden. Zusätzlich dazu beinhaltet dieser Build auch noch eine kleine Verbesserung für die Medienenergie der Spieler, zwei neue Kapitel aus der Story-Kampagne, neue Inhalte für den Schlund, weitere Informationen zu den Neuerungen für Torghast und kleinere Anpassungen an den Berufen. Wer mehr über diese Inhalte erfahren möchte, der sollte einen Blick auf die folgenden Patchnotes werfen.
World of Warcraft Version 9.1.0 PTR Chains of Domination PTR Notes – April 29 Updates CLASSES Death Knight Blood Damage of all spells and abilities increased by 6%. Hunter Survival Raptor Strike damage increased by 15%. Kill Command damage increased by 15%. Mongoose Bite (Talent) damage increased by 15%. Flanking Strike (Talent) damage increased by 15%. Pets Mammoth Family Trample is now instant cast (was 6 second channel). Pterrordax Family New Ability: Updraft – Your pet beats its powerful wings, slowing the fall speed of both itself and the hunter for 30 seconds. Classic pterrordax pets and Mists of Pandaria python pets are now larger in size. Priest Clear Mind (Conduit) effectiveness reduced by 25%. Shadow Shadow Word: Pain damage increased by 25%. Vampiric Touch damage increased by 25%. Devouring Plague damage reduced by 18%. Shadowflame Prism (Runecarving Power) Shadowflame Rift damage reduced by 16%. Talbadar’s Stratagem (Runecarving Power) Mind Blast’s damage increase reduced by 8%. Warlock Warlock Dark Pact’s (Talent) additional absorb shield has been increased by 316% (was 216%). Affliction Corruption damage increased by 15%. Seed of Corruption damage increased by 25%. Dark Caller is no longer a talent and is now learned baseline at level 58. Shadow Embrace is no longer learned at level 58 and is now a talent option on the level 45 row. New Conduit: Withering Bolt – Shadow Bolt (or Drain Soul) deals 33% more damage per damage-over-time effect active on your target. Cold Embrace (Conduit) has been removed. Warrior Arms Mortal Strike damage increased by 10% in non-PvP situations. Deep Wounds damage increased by 10% in non-PvP situations. Overpower damage increased by 10%. Execute damage increased by 10%. This does not apply to Condemn (Venthyr Ability). Protection Execute damage increased by 10%. This does not apply to Condemn (Venthyr Ability).
COVENANTS New Covenant Campaign Chapters Chapters 6 and 7 are available in the April 29 update. Conduits Changing to a new Covenant will now refill your available Conduit Energy.
PROFESSIONS New Recipes New Optional Reagent: Crafter’s Mark III – Sets the crafted equipment to item level 200. New Optional Reagent: Crafter’s Mark of the Chained Isle – Sets the crafted equipment to item level 230. Only one piece of equipment created with the Crafter’s Mark of the Chained Isle can be worn at a time. Enchanting: Formula: Anima-ted Leash Alchemy: Coloration Powders Blossom Burst Marrow Burst Glory Burst Torch Burst Widow Burst Transmute: Stones to Ore Inscription New Vantus Rune Technique: Sanctum of Domination Jewelcrafting: Porous Stone Statue Shaded Stone Statue Tailoring: Shrouded Hand Towel Cooking: Bonemeal Bread Porous Rock Candy Twilight Tea Leatherworking: Elusive Pet Treat Pallid Bone Flute Pallid Oracle Bones
PLAYER VERSUS PLAYER Demon Hunter Havoc New PvP Talent: Glimpse. Mana Break (PvP Talent) has been removed. Druid High Winds (PvP Talent) now reduces healing done in addition to its existing effect. No longer available to Guardian Druids. Paladin Luminescence (PvP Talent) has been redesigned – When healed by an ally, allies within your Aura gain 5% increased damage and healing for 5 seconds. Holy Holy Light healing increased by 20% in PvP combat. Darkest Before the Dawn (PvP Talent) healing bonus per stack increased to 20%, stacking up to 5 times (was 10%, stacking up to 10 times). Divine Favor (PvP Talent) healing bonus of next Holy Light reduced to 50% (was 100%). Light’s Grace (PvP Talent) damage reduction is now 15% for 5 seconds and no longer stacks (was 5% damage reduction for 8 seconds, stacking up to 3 times). Holy Light healing bonus reduced to 15% (was 50%). Retribution Jurisdiction (PvP Talent) now increases the range of Blade of Justice by 10 yards and the radius of Divine Storm by 4 yards, in addition to its current effect. Aura of Reckoning (PvP Talent) damage bonus for the next auto-attack reduced to 200% (was 250%). Warrior Fury Slaughterhouse (PvP Talent) has been redesigned – Your Rampage damage reduces the healing the target receives by 15% for 5 seconds, stacking up to 4 times.
RUNECARVING New Runecarving Powers Druid has new and updated powers available in the April 29 update. A new legendary currency – Soul Cinders, is now available from completing Torghast Layers 9–12.
THE MAW New Zone: Korthia Visitor Dailies New Visitor dailies added in the April 29 update. New: Maw Assaults New Maw Assaults added in April 29 update. New: Tormentors of Torghast New Tormentors added in the April 29 update. New treasures to discover in Korthia and Desmotaeron.
TORGHAST, TOWER OF THE DAMNED The total number of floors per run is now 5 (was 6). The Tarragrue will now be terrorizing players in the Sanctum of Domination and as such, there is no longer a death counter barrier for continuing your run. Bosses no longer regenerate health after they have defeated you. New Scoring System and Perks You are now scored based on performance after successfully completing a run. At the end of the run, your score will be ranked and you will be awarded with Tower Knowledge, which can be spent at The Box of Many Things to acquire permanent Perks and grow stronger, which will allow you to acquire permanent Perks and grow stronger in Torghast. Play efficiently to become Anima Empowered, earning bonus score for how long you were Empowered during your run and a bonus to your movement speed and Haste. New Layers Four new and more challenging Layers have been introduced, Layers 9–12. Layers are now unlocked by reaching a specific rating in the previous Layer’s run. New Bonus Floor: Adamant Vaults Brave adventurers who make their way through Layers 9–12 efficiently will now be given the option to enter the Adamant Vaults, a new floor in Torghast. There they will be challenged against the new creatures and traps that lie within for a chance at even greater rewards. Torments Starting at Layer 4, Torments are applied to increase the challenge of the run. Torments are displayed on the HUD and provide an additional challenge to overcome. Torments are selected per wing per day. The existing Torments are no longer applied. Blessings Through Tower Knowledge, you can unlock Blessings that will provide bonuses to your run. Like Torments, Blessings are selected per wing per day.